Tom Erni
Digital Age
The digital age, whether embraced or rejected, our society has become deeply integrated with technology. As dreamers we seek to explore the possibilities of our imagination and build upon our advances with higher limits in hopes of achieving our greatest potentials as a culture. To collaborate with our digital devices involves an even deeper understanding of the possibilities our interactions throughout life and tailor fitting an experience for people to achieve the most control and ability to manipulate our digital creations whether software, computers, musical instruments, machines, gadgets; All require input from the user and people need to conceptualize the similarities to feel comfortable and transparent in a digital age.
Entertainment throughout any era of civilization has been a dominant determination force in the direction of our technological evolution. People have always allied their dreams with their desires and it’s apparent we think in terms of fun as much as practicality when we design.
With the flood of new resources and abundant Internet technology we’ve seen immense opportunities for new experiences in the expanding audio and visual industries from gaming consoles that played cartridge loaded media to HD Blu-Ray players like the Sony Play station 3. From wired controllers to WI-FI based and even Microsoft’s bold attempt and video recognition software like that integrated into the new Xbox Konnect. These technologies while pioneering have been fueled by enthusiasm for less limitation from outside world, which could possibly take from the user’s experience.
Audio is no different for musicians, composers, listeners and all who appreciate and enjoy the offerings of a truly unique listening experience.
“The future of music technology is all about accessibility – easier access to both consuming, and creating, the music you want to hear.” -David Kushner, IEEE
From the first 8mb MP3 players to new media juggernauts like the Ipod and Zune we’ve seen a consolidation in media formats. The extinct formats such as 8 track and cassette tapes reflect on the impending doom of the CD, which has provided digital audio to listeners for decades. It seems to me that this is simply refinement in the same way that we have gone from buttons and hard knobs to touch screens and digital encoders people will always seek to achieve the most ergonomic and tactile interface. In the case with portable media players we home to achieve easy access to our entire collection of music at a fingertip.
It seems odd to me that these advancements only thrive our desire for absolute perfection in the same way we desire perfection in aspects of our lives. The situation I see and where I direct this topic is to refine itself is how little the general population understands not so much the intricacies but the intended design and function that inspired the creation of all new technology.
It may seem stressing to many who use new technology beyond basic functionality and struggle to translate the digital concepts to someone unfamiliar and possibility unenthusiastic with the mechanics behind the design yet wish to expand possibilities of their gadgets. To me the understanding comes from looking in retrospect at times such as the early era of machines and combustion engines and the technology that led to automobiles, airliners and made our dreams a reality. The technology basically intruded on an organic society of horse power (horses, cows, animals) was proved skeptical and misunderstood at best then ultimately embraced by a petroleum addicted society.
Mechanics needed to understand the engineering involved, and just like anatomy scientists and doctors studying the body learned through discovery, automobile technology became understood refined and integrated into our society as knowledge was founded introduced and accepted worldwide.
This is similar to digital musicians, IT technicians, broadcasting, and movies, AV, basically all digital technologies need those to maintain, repair, expand and evolved with the times. There will be personnel and jobs for consumers unfamiliar with their broken equipment and lack of knowledge until they get disgusted and seek knowledge for themselves. Until our knowledge for new digital technologies rivals that of our mechanical prowess as a society we will leave gaps in our inevitable refinement of the role technology and how we use and enable it to help and enjoy aspects of life.
People enjoy ease of use and a sense of familiarity that is organic in nature and designing future media and machines that can deliver pure enjoyment with, as little limitation is a rewarding yet tedious task as the world comes to recognize and associate with it’s own advancements. This is where this unknown future should be embraced with excitement and possibility as we see ideas being thrown from every left field as developers trial new ideas for the niche in consumer needs.
The final aspect I would like share is my recognition of the production output capabilities from all markets in the entertainment industry thanks to the technological era. Musicians and artists are the best example I feel to support growing musical offerings from a community that used to live in the shadow of a mainstream market of major label records. This Internet and software has made available user friend recording software and interfaces that integrates practical engineering from a recording studio into a DAW and audio interface.
The possibility of musicians to produce songs that would have required large financial backing from a major label expanded and created a market of gear consumers and Internet distributors such as Myspace, Purevolume and Reverb Nation. The point to realize is how an interface needed design that crossed recording concepts with basic understanding to allow for use by consumers uneducated in the audio recording trade. I realize it is an art to adapt the 1 and 0’s (010101) from binary to perform function and yet yield simplicity. Even the design of simple video game controllers or even a tv remote, there is a limit to the use of our gear based on it’s ease of use and limiting of the overall experience.
Basically Entertainment media we prevail and be understood if the users see the reason for it, simplicity of design with full functionality if an aspect of perfection that again I see as a reflection of our own desires and the areas of our life we cannot control. As an industry Profession I can see the intrinsic values in the advancements in technology as aids as well as obstacles our ventures in the career field as audio professionals. As professionals, we have a new arsenal of tools at are dispersal that can simplify our workflow, including DAW’s capable of audio editing at the click of our fingertips. Internet has been one of the largest changes our society has undergone since the automobile. The Internet allows for quick communication, media access, information sharing and networking across many mediums without borders allowing for infinite expansion of our work and endless possibilities for distribution.
All our advances in Digital Entertainment have made capable the infinite dreams all creative individuals seek make a reality. We seamlessly integrate and expand our abilities explore new realms share ideas with our community that is ever growing and at the same instance shrinking due to access to information and technology worldwide. We as creators can see the new foundations being formed everyday that will allow for us to efficiently and effortlessly make our minds and ideas transparent for better growth and understanding abroad.